![]() # but some snipplet you'll know witch one when read the comments # if you want some more explaines about this script. missy provided me with realy good ideas # that helped me alot when i didnt find a way to some of these features. # but i'll let it here since it helped me a lot. # the credits for this goes to the guy who made this. # i got the battler changing script in this script. # i edit it a little so it can show more sprites and sprite animations # and added some other stuff. # this makes the script very easy to implement # just add a new script above the "Main" script # and insert this whole thing in there # as you can see the sprite changing code is from the japanese script # so the credits for the sprite changin goes to them. ![]() #= # Full Animated Side View Battle System (CBS) (v2.5) by cybersam #= # here we go. frame_count return true end return false end end frame_count end if > 1 # Check if sprite can't reach that point self. (here) #- # A class for animated sprites. #= # * Animated_Sprite Scripted by: RPG # Edited by: cybersam # i just removed the stuff that i dont need for my script.
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